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Six Nations Competition 2014

Here we go again... now in it's eighth year, it's the infamous Six Nations Competition.

The good news is, it's as it ever was: simple, fun and low maintenance (for most of us):

Pick 15 players from various nations, score points for tries, kicks, man-of-the-match and even turning up. Get to it!

The administration is the same as before - it's open to all and free to play. Same game, same rules.

It's free to join, so get to it!

1. Register to play below.

2. Pick your team.

3. Use the "Private League" option to join the Tonsley league. The details you need are:

League Name: Tonsley Events Six Nations 2014
League Pin No: 49751

Final team selection is due in by the tournament kick-off on Saturday 1st February (14:30) (thereafter, you are allowed various transfers throughout the tournament - see rules below).

LEAGUE TABLE

Visit the Tonsley Events Six Nations 2014 League Table on the official Scrum site for LIVE SCORES.

RULES

The rules are summarised below (for full rules, visit the Scrum site here).

TEAM SELECTION:

The game is split into five Game Rounds as follows:

Game Round 1: Saturday 1 February and Sunday 2 February
Game Round 2: Saturday 8 February and Sunday 9 February
Game Round 3: Friday 21 February and Saturday 22 February
Game Round 4: Saturday 8 March and Sunday 9 March
Game Round 5: Saturday 15 March

Taking part couldn't be easier. Simply select a 15-man team from the player list, making sure you have maximum four players from each nation and the right number of players in each position (three front-row forwards, two second-row forwards, three back-row forwards, one scrum-half, one fly-half, two centres and three outside backs).

Finally, pick one of your team to take your kicks at goal and you'll then be all set for the tournament kick-off at 14:30 GMT on Saturday 1st February.

If you are unsure on team selection, start out by clicking the "Lucky Dip" selection button and the system will automatically select a valid team for you.

TEAM CHANGES:

During the tournament you can react to your players' form and availability by using transfers to change some of your selected players.

Please note that you can make unlimited transfers until the first match of the competition at 14:30 GMT on Saturday 1st February.

Once the competition is underway, each coach is allocated 15 transfers in total, but can only make up to five transfers between Game Rounds. Designated kicker changes are unlimited.

However, both team changes and kicker changes are not permitted between the first scheduled kick-off on Friday or Saturday and 00:00 GMT on Monday for each weekend.

All team changes and kicker changes take place with immediate effect.

When making transfers, you must always ensure that your team contains no more than four players from each nation.

Once you've made team changes, always check your that your designated kicker is still recorded as you intended.

SCORING POINTS:

Players score points according to their real life performance in matches.

EVENT
POINTS
 Full Appearance (player starts and finishes the game) 3 pts 
 Part Appearance (player starts but doesn't finish the game) 2 pt 
 Substitute Appearance (player comes on as a substitute) 1 pt 
 Try 5 pts 
 Assist (last pass, charge down or kick to the try scorer) 3 pts 
 Penalty Kick or Conversion (designated kicker only) 1 pt 
 Drop Goal (all players) 1 pt 
 Yellow Card -1 pt 
 Red Card -2 pts 
 Official Man of the Match 5 pts 

 

REGISTER TO PLAY

To register to play, please fill out the form below.

Your Name:

E-mail Address:

Choose a Team Name:
   

When you submit, you will be taken to the Scrum.com website to select your team.