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Six Nations Competition 2013 Here we go again... now in it's seventh year, it's the infamous Six Nations Competition. The good news is, it's as it ever was: simple, fun and low maintenance (for most of us): Pick 15 players from various nations, score points for tries, kicks, man-of-the-match and even turning up. Get to it!
Final team selection is due in by the tournament kick-off on Saturday 2nd February (13:30) (thereafter, you are allowed various transfers throughout the tournament - see rules below). LEAGUE TABLE Visit the Tonsley Events Six Nations 2013 League Table on the official Scrum site for LIVE SCORES. RULES The rules are summarised below (for full rules, visit the Scrum site here). TEAM SELECTION: The game is split into five Game Rounds as follows: Game Round 1: Saturday 2 February and Sunday 3 February Taking part couldn't be easier. Simply select a 15-man team from the player list, making sure you have maximum four players from each nation and the right number of players in each position (three front-row forwards, two second-row forwards, three back-row forwards, one scrum-half, one fly-half, two centres and three outside backs). Finally, pick one of your team to take your kicks
at goal and you'll then be all set for the tournament kick-off at 13:30 GMT on
Saturday 2nd February. If you are unsure on team selection, start out by clicking the "Lucky Dip" selection button and the system will automatically select a valid team for you. TEAM CHANGES: During the tournament you can react to your players' form and availability by using transfers to change some of your selected players. Please note that you can make unlimited transfers until the first match of the competition at 13:30 GMT on Saturday 2nd February. Once the competition is underway, each coach is allocated 15 transfers in total, but can only make up to five transfers between Game Rounds. Designated kicker changes are unlimited. However, both team changes and kicker changes are not permitted between the first scheduled kick-off on Friday or Saturday and 00:00 GMT on Monday for each weekend. All team changes and kicker changes take place with immediate effect. When making transfers, you must always ensure that your team contains no more than four players from each nation. Once you've made team changes, always check your that your designated kicker is still recorded as you intended. SCORING POINTS: Players score points according to their real life performance in matches.
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