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Six Nations Competition 2008

Following the highly successful Six Nations Competition in 2007 and the manic successor, the Rugby World Cup Competition, Tonsley are pleased to host another private league for the Six Nations 2008. We have set up a Private League on the Scrum.com's Fantasy Rugby site.

The administration is the same as before - it's open to all and free to play.However, the software is new, and so are some of the rules!

It's free to join, so get to it!

1. Register to play below.

2. Pick your team.

3. Use the "Private League" option to join the Tonsley league. The details you need are:

League Name: Tonsley Events Six Nations 2008
League Pin No: 890

4. Come back here to enter the sweepstake - see below.

Final team selection is due in by the tournament kick-off on Saturday 2nd February (14:00) (thereafter, you are allowed various transfers throughout the tournament (see rules below).

SWEEPSTAKE

This time, we are running an optional sweepstake. Entry is £5 and the highest scoring betting player takes the pot! Fill out the form below.

LEAGUE TABLE

Visit the Tonsley Events Six Nations 2008 League Table on the official Scrum site for LIVE SCORES.

RULES

The rules are summarised below (for full rules, visit the Scrum site here).

TEAM SELECTION:

The game is split into five Game Rounds as follows:

Game Round 1: Saturday 2nd February and Sunday 3rd February
Game Round 2: Saturday 9th February and Sunday 10th February
Game Round 3: Saturday 23rd February
Game Round 4: Saturday 8th March and Sunday 9th March
Game Round 5: Saturday 15th March

Taking part couldn't be easier. Simply select a 15-man team from the player list, making sure you have maximum four players from each nation and the right number of players in each position (three front-row forwards, two second-row forwards, three back-row forwards, one scrum-half, one fly-half, two centres and three outside backs).

Finally, pick one of your team to take your kicks at goal and you'll then be all set for the tournament kick-off at 14:00 GMT on Saturday 2nd February.

If you are unsure on team selection, start out by clicking the "Lucky Dip" selection button and the system will automatically select a valid team for you.

TEAM CHANGES:

During the tournament you can react to your players' form and availability by using transfers to change some of your selected players.

Please note that you can make unlimited transfers until the first match of the competition at 14:00 GMT on Saturday, 2nd February.

Once the competition is underway, each coach is allocated 15 transfers in total, but can only make up to five transfers between Game Rounds. Designated kicker changes are unlimited.

However, both team changes and kicker changes are not permitted between the first scheduled kick-off on Saturday and 00:00 GMT on Monday.

All team changes and kicker changes take place with immediate effect.

When making transfers, you must always ensure that your team contains no more than four players from each nation.

Once you've made team changes, always check your that your designated kicker is still recorded as you intended.

SCORING POINTS:

Players score points according to their real life performance in matches.

EVENT
POINTS
 Full Appearance (player starts and finishes the game)3 pts 
 Part Appearance (player starts but doesn't finish the game)2 pt 
 Substitute Appearance (player comes on as a substitute)1 pt 
 Try5 pts 
 Assist (last pass, charge down or kick to the try scorer)3 pts 
 Penalty Kick or Conversion (designated kicker only)1 pt 
 Drop Goal (all players)1 pt 
 Yellow Card-1 pt 
 Red Card-2 pts 
 Official Man of the Match5 pts